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Tsubaki Yayoi/Move List

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< Tsubaki Yayoi | Redirected from Tsubaki Yayoi/Movelist

Tsubaki is an slightly-below-average rushdown character that highly relies on her drive to deal significant damage; without her drive, her attacks are incredibly weak and a 20 hit combo will only deal around 2k max. However, her 5B is one of the best attacks in the game, being able to act as an anti-air and interrupt attacks with its long reach.

With all this said however, Tsubaki seriously cannot survive a match without Install attacks simply because they give her more variety on the battlefield with the added bonus of increased damage, and Tsubaki needs that extra damage to win a match. As such, it is well advised to charge up after every combo and try to charge when there is good enough distance.

In Continuum Shift, Tsubaki, unlike Noel and Makoto, is relatively weak, and is considered low-tier as she didn't have any real mind games or tide turning distortions. Her low-tier status, however, was relieved as of Continuum Shift II. Tsubaki's charge time on her Drives has been significantly made faster, and she has gained much more damage output and priority on her moves, excelling especially at pushing the opponent into the corner.

Sadly, all of that progress was dashed as of Extend, and she is now back to being low-tier again. Many consider her to actually be worse than CS1 Tsubaki.

With the introduction of Chronophantasma, Tsubaki gains three new moves, but at the cost of losing two versions each of Sanctus Veritas (loses A and C), Sanctum Decus (loses A and C), Benedictus Rex (loses A and B), and Aequum Eleison (loses B and C).

Tsubaki's Overdrive is Second Install, which forces her Install Gauge to recharge automatically.

MovelistEdit

Normals

Input
5A
Damage Heat Gain
300 108
Standard standing jab.
Input
5B
Damage Heat Gain
520 108
A hand-shaped burst of light comes out of the book and hits the opponent.
Input
5BB
Damage Heat Gain
400 144
Followup to 5B. Moves Tsubaki forward.
May whiff at maximum 5B range.
Input
5C
Damage Heat Gain
400 144
Tsubaki pokes with her spear.
Has very short range.
Input
5CC
Damage Heat Gain
620 223
Followup to 5C.
Moves her forward.
Input
2A
Damage Heat Gain
300 108
Standard crouching jab.
Input
2B
Damage Heat Gain
400 144
Swirl of light along the ground.
Hits low.
Input
2BB
Damage Heat Gain
480 172
Followup to 2B. Moves forward.
Also hits low.
Input
2C
Damage Heat Gain
660 237
Wing of light extends from Tsubaki's book.
Has upper-body invulnerability.
Input
2CC
Damage Heat Gain
680 244
Followup to 2C. Moves forward and kicks upward.
Does not actually launch.
Input
6A
Damage Heat Gain
620 223
Tsubaki's book slowly extends above the opponent and hits the opponent with a blast of light from above.
Hits overhead. In CS:EX, it causes Fatal Counter.
Input
6B
Damage Heat Gain
400 144
Tsubaki's book slowly extends above the opponent, then a burst of light comes out from Tsubaki's foot and hits low
Looks very similar to 6A.
Input
6BB
Damage Heat Gain
420 151
Followup to 6B. Moves Tsubaki forward slightly.
Hits low.
Input
6C
Damage Heat Gain
250x6 90x6
Tsubaki's spear turns into a chain, which she swings at the opponent.
Hits multiple times, has decent range, but relatively slow startup.
Input
6CC
Damage Heat Gain
300x3 108x3
Followup to 6C. A sword extends from the ground beneath the opponent.
Hits low and launches on hit. Breaks one guard primer on block.
Input
3C
Damage Heat Gain
720 259
Slide attack.
Does not knock down. In CS:EX, it causes Fatal Counter.
Input
3CC
Damage Heat Gain
980 352
Followup to 3C. Upward kick that launches.
Input
j.A
Damage Heat Gain
300 108
Standard air jab.
Input
j.B
Damage Heat Gain
560 201
Swings her cape beneath her at an angle.
Input
j.BB
Damage Heat Gain
480 172
Followup to j.B. Tsubaki swings her cape above her at an angle.
Input
j.C
Damage Heat Gain
680 244
Angled poke with a hand extending from her book.
Input
j.CC
Damage Heat Gain
480 172
Followup to j.C
Will cancel any falling momentum and move Tsubaki forward in midair.

Drive

Input English Name Japanese Name Literal Translation Damage Heat Gain
5D Install インストール, Insutōru -- --
Charges Install. Charges the fastest, but has the longest recovery. In Continuum Shift II, charging automatically stops after approximately one stock has been charged.
Input English Name Japanese Name Literal Translation Damage Heat Gain
2D -- --
Charges Install. Charges the slowest, but has the fastest recovery. In Continuum Shift II, charging gradually speeds up.
Input English Name Japanese Name Literal Translation Damage Heat Gain
j.D -- --
Charges Install. Charges at a moderate rate, with a moderate recovery. Unchanged in Continuum Shift II.


Special Attacks

Input English Name Japanese Name Literal Translation Damage Heat Gain
236A/B/C/D Sanctus Aequum 審技・閃ク一ノ撃, Shin-waza: Senku Ichi no Geki 600 (Version A), 650 (Version B), 700 (Version C), 800(900) (Version D) 216 (Version A),234 (Version B), 252 (Version C), 288(324) (Version D)
Charges forward using her book as a shield. Distance traveled and startup depends on strength used.
Can be canceled into 214 or 22 series on hit.
B version has some startup projectile invulnerability.
D version staggers opponent on hit and crosses over automatically.
Input English Name Japanese Name Literal Translation Damage Heat Gain
214A/B/C/D Sanctus Veritas 審剣・光ヲ断ツ剣, Shin Tsurugi: Hikari Wodantsu Tsurugi 600 (Version A/Followed-Up), 650 (Version B/Followed-Up), 700 (Version C/Followed-Up), 900(1000) (Version D/Followed-Up) 216 (Version A/Followed-Up), 234 (Version B/Followed-Up), 252 (Version C/Followed-Up), 324(360) (Version D/Followed-Up)
Rushes forward with a launching attack. Can be canceled into 236 or 22 series on hit.
No longer launches on hit as of CS2.
Distance traveled and height launched depend on strength used.
Chronophantasma: Only able to use B and D.
Input English Name Japanese Name Literal Translation Damage Heat Gain
22A/B/C/D Sanctus Decus 審剣・風ヲ凪グ剣, Shin Tsurugi: Kaze wo Nagigu Tsurugi 600 (Version A/Charged/Followed-Up/Charge Followed-Up), 650 (Version B/Charged/Followed-Up/Charge Followed-Up), 700 (Version C/Charged/Followed-Up/Charge Followed-Up), 750(850) (Version D/Charged/Followed-Up/Charge Followed-Up) 216 (Version A/Charged/Followed-Up/Charge Followed-Up), 234 (Version B/Charged/Followed-Up/Charge Followed-Up), 252 (Version C/Charged/Followed-Up/Charge Followed-Up), 270(306) (Version D/Charged/Followed-Up/Charge Followed-Up)
Forward swooping attack. B version has projectile guardpoint, C version breaks primer on block, D version wallbounds on hit.
All versions wallbounce on counterhit allowing follow-ups.
Can be delayed ("charged") for additional effect.
Level 2 charge has additional untechable time, level 3 charge wallbounces.
D version is unblockable when fully charged.
Chronophantasma: Only able to use B and D.
Input English Name Japanese Name Literal Translation Damage Heat Gain
623A/B/C/D Benedictus Rex 審槍・空ヲ突ク槍, Shin Yari: Sora wo Totsuku Yari 600 (Version A), 700 (Version B), 800 (Version C), 470x3 (522x3) (Version D) 216 (Version A), 252 (Version B), 288 (Version C), 169x3 (187x3) (Version D)
Shoryuken-like move. Despite appearances, only D version has invulnerability.
All versions are projectile-invulnerable and air-unblockable.
Launches on hit and can be canceled into j.236 and j.214 series.
Chronophantasma: Only able to use C and D.
Input English Name Japanese Name Literal Translation Damage Heat Gain
236A/B/C/D (midair) Aequum Eleison 審技・空ニ閃ク光, Shin Waza: Sora ni Senku Hikari 600 (Version A/Followed-Up) 650 (Version B), 400 (Version B Followed-Up), 700 (Version C), 450 (Version C Followed-Up), 750, 300 (850, 300) (Version D/Followed-Up) 216 (Version A/Followed-Up) 234 (Version B), 144 (Version B Followed-Up), 252 (Version C), 162 (Version C Followed-Up), 270, 72 (306, 108) (Version D), 270, 108 (306, 108) (Version D Followed-Up)
Tsubaki moves forward and hits the opponent. A version moves upward, B version moves forward, C version moves down.
D version creates a small, slow fireball that moves diagonally downward.
Can be canceled into j.214 series on hit.
Input English Name Japanese Name Literal Translation Damage Heat Gain
214A/B/C/D (midair)
Chronophantasma': Only able to use A and D.
Lux Aeterna 審技・空ヲ翔ル翼, Shin Waza: Sora wo Shōru Tsubasa 700 (Version A), 300 (Version A Followed-Up), 750 (Version B), 300 (Version B Followed-Up), 800 (Version C), 300 Version C Followed-Up), 850 (950) (Version D/Followed-Up) 252 (Version A), 108 (Version A Followed-Up), 270 (Version B), 108 (Version B Followed-Up), 288 (Version C), 108 (Version C Followed-Up), 306 (342) (Version D/Followed-Up)
Dive attack. All versions knock down, except for D version, which causes float on hit.
Can be canceled into j.D on hit.
If used directly after j236D and the attack connects it keeps the opponent stunned in a multi-hit burst of light that allows follow-ups.


Distortion Drives

Input English Name Japanese Name Literal Translation Damage Heat Gain
236236C/D Confutatis Maledictis 審罰・天ヲ刈ル焔, Shin Batsu: Ten wo Kariru Honō 300, 2600 (Version C), 300, n (Version D) 0
Short-ranged burst of energy centered around Tsubaki. Slams opponent and automatically follows up with an additional attack if it hits.
C version consumes no Install stocks.
D version consumes all of them and deals additional hits with the followup attack depending on number of stocks consumed.
Input English Name Japanese Name Literal Translation Damage Heat Gain
214214D Macto Maledictis 審罰・地ヲ抱ク衣, Shin Batsu: Chi wo Hōku Koromo -- --
Consumes all Install stocks. Tsubaki gains infinite Install stocks for a short period of time depending on how many Install stocks she had when activating Tsubaki Install.
In CS:EX, it is also usable in the air.
Input English Name Japanese Name Literal Translation Damage Heat Gain
632146B "Shin Batsu: Chi wo Hofuru Yaiba" -- --
New move as of CP. Summons 8 blades in the air behind Tsubaki that launch at the opponent. The blades fire rapidly one-at-a-time at the opponent's current position at their individual time of launch.
Has long start-up and recovery so best if used as oki. It can be easily countered by zoners and easily avoided by characters with 2 jump cancels and 2 air-dashes, and characters with alternative methods of movement (i.e. Hazama, Arakune, ect). If it's interrupted before the blades launch, then they disappear. Uses no Install stock.


Astral Heat

Input English Name Japanese Name Literal Translation Damage Heat Gain
632146C Requiem Aeternam 審聖・人ヲ裁ク神, Shin Hijiri: Nin wo Sai ku Kami Death 0
Tsubaki grows a pair of wings and does a charging attack. Extremely easy to combo into off 22D.

Normals

Input
5A
BBCS (Tsubaki 5A) Damage Heat Gain
300 108
Standard standing jab.
Input
5B
BBCS (Tsubaki 5B) Damage Heat Gain
520 108
A hand-shaped burst of light comes out of the book and hits the opponent.
Input
5BB
BBCS (Tsubaki 5BB) Damage Heat Gain
400 144
Followup to 5B. Moves Tsubaki forward.
May whiff at maximum 5B range.
Input
5C
BBCS (Tsubaki 5C) Damage Heat Gain
400 144
Tsubaki pokes with her spear.
Has very short range.
Input
5CC
BBCS (Tsubaki 5CC) Damage Heat Gain
620 223
Followup to 5C.
Moves her forward.
Input
2A
BBCS (Tsubaki 2A) Damage Heat Gain
300 108
Standard crouching jab.
Input
2B
BBCS (Tsubaki 2B) Damage Heat Gain
400 144
Swirl of light along the ground.
Hits low.
Input
2BB
BBCS (Tsubaki 2BB) Damage Heat Gain
480 172
Followup to 2B. Moves forward.
Also hits low.
Input
2C
BBCS (Tsubaki 2C) Damage Heat Gain
660 237
Wing of light extends from Tsubaki's book.
Has upper-body invulnerability.
Input
2CC
BBCS (Tsubaki 2CC) Damage Heat Gain
680 244
Followup to 2C. Moves forward and kicks upward.
Does not actually launch.
Input
6A
BBCS (Tsubaki 6A) Damage Heat Gain
620 223
Tsubaki's book slowly extends above the opponent and hits the opponent with a blast of light from above.
Hits overhead. In CS:EX, it causes Fatal Counter.
Input
6B
BBCS (Tsubaki 6B) Damage Heat Gain
400 144
Tsubaki's book slowly extends above the opponent, then a burst of light comes out from Tsubaki's foot and hits low
Looks very similar to 6A.
Input
6BB
BBCS (Tsubaki 6BB) Damage Heat Gain
420 151
Followup to 6B. Moves Tsubaki forward slightly.
Hits low.
Input
6C
BBCS (Tsubaki 6C) Damage Heat Gain
250x6 90x6
Tsubaki's spear turns into a chain, which she swings at the opponent.
Hits multiple times, has decent range, but relatively slow startup.
Input
6CC
BBCS (Tsubaki 6CC) Damage Heat Gain
300x3 108x3
Followup to 6C. A sword extends from the ground beneath the opponent.
Hits low and launches on hit. Breaks one guard primer on block.
Input
3C
BBCS (Tsubaki 3C) Damage Heat Gain
720 259
Slide attack.
Does not knock down. In CS:EX, it causes Fatal Counter.
Input
3CC
BBCS (Tsubaki 3CC) Damage Heat Gain
980 352
Followup to 3C. Upward kick that launches.
Input
j.A
BBCS (Tsubaki jA) Damage Heat Gain
300 108
Standard air jab.
Input
j.B
BBCS (Tsubaki jB) Damage Heat Gain
560 201
Swings her cape beneath her at an angle.
Input
j.BB
BBCS (Tsubaki jBB) Damage Heat Gain
480 172
Followup to j.B. Tsubaki swings her cape above her at an angle.
Input
j.C
BBCS (Tsubaki jC) Damage Heat Gain
680 244
Angled poke with a hand extending from her book.
Input
j.CC
BBCS (Tsubaki jCC) Damage Heat Gain
480 172
Followup to j.C
Will cancel any falling momentum and move Tsubaki forward in midair.

Drive

Input English Name Japanese Name Literal Translation Damage Heat Gain
5D Install インストール, Insutōru -- --
BBCS (Tsubaki 5D) Charges Install. Charges the fastest, but has the longest recovery. In Continuum Shift II, charging automatically stops after approximately one stock has been charged.
Input English Name Japanese Name Literal Translation Damage Heat Gain
2D -- --
BBCS (Tsubaki 2D) Charges Install Charges the slowest, but has the fastest recovery. In Continuum Shift II, charging gradually speeds up.
Input English Name Japanese Name Literal Translation Damage Heat Gain
j.D -- --
BBCS (Tsubaki jD) Charges Install. Charges at a moderate rate, with a moderate recovery. Unchanged in Continuum Shift II.


Special Attacks

Input English Name Japanese Name Literal Translation Damage Heat Gain
236A/B/C/D Sanctus Aequum 審技・閃ク一ノ撃, Shin-waza: Senku Ichi no Geki 600 (Version A), 650 (Version B), 700 (Version C), 800(900) (Version D) 216 (Version A),234 (Version B), 252 (Version C), 288(324) (Version D)
BBCS (Tsubaki Aequum) Charges forward using her book as a shield. Distance traveled and startup depends on strength used.
Can be canceled into 214 or 22 series on hit.
B version has some startup projectile invulnerability.
D version staggers opponent on hit and crosses over automatically.
Input English Name Japanese Name Literal Translation Damage Heat Gain
214A/B/C/D Sanctus Veritas 審剣・光ヲ断ツ剣, Shin Tsurugi: Hikari Wodantsu Tsurugi 600 (Version A/Followed-Up), 650 (Version B/Followed-Up), 700 (Version C/Followed-Up), 900(1000) (Version D/Followed-Up) 216 (Version A/Followed-Up), 234 (Version B/Followed-Up), 252 (Version C/Followed-Up), 324(360) (Version D/Followed-Up)
BBCS (Tsubaki Veritas) Rushes forward with a launching attack. Can be canceled into 236 or 22 series on hit.
No longer launches on hit as of CS2.
Distance traveled and height launched depend on strength used.
Input English Name Japanese Name Literal Translation Damage Heat Gain
22A/B/C/D Sanctus Decus 審剣・風ヲ凪グ剣, Shin Tsurugi: Kaze wo Nagigu Tsurugi 600 (Version A/Charged/Followed-Up/Charge Followed-Up), 650 (Version B/Charged/Followed-Up/Charge Followed-Up), 700 (Version C/Charged/Followed-Up/Charge Followed-Up), 750(850) (Version D/Charged/Followed-Up/Charge Followed-Up) 216 (Version A/Charged/Followed-Up/Charge Followed-Up), 234 (Version B/Charged/Followed-Up/Charge Followed-Up), 252 (Version C/Charged/Followed-Up/Charge Followed-Up), 270(306) (Version D/Charged/Followed-Up/Charge Followed-Up)
BBCS (Tsubaki Decus) Forward swooping attack. B version has projectile guardpoint, C version breaks primer on block, D version wallbounds on hit.
All versions wallbounce on counterhit allowing follow-ups.
Can be delayed ("charged") for additional effect.
Level 2 charge has additional untechable time, level 3 charge wallbounces.
D version is unblockable when fully charged.
Input English Name Japanese Name Literal Translation Damage Heat Gain
623A/B/C/D Benedictus Rex 審槍・空ヲ突ク槍, Shin Yari: Sora wo Totsuku Yari 600 (Version A), 700 (Version B), 800 (Version C), 470x3 (522x3) (Version D) 216 (Version A), 252 (Version B), 288 (Version C), 169x3 (187x3) (Version D)
BBCS (Tsubaki BenedictusRex) Shoryuken-like move. Despite appearances, only D version has invulnerability.
All versions are projectile-invulnerable and air-unblockable.
Launches on hit and can be canceled into j.236 and j.214 series.
Input English Name Japanese Name Literal Translation Damage Heat Gain
236A/B/C/D (midair) Aequum Eleison 審技・空ニ閃ク光, Shin Waza: Sora ni Senku Hikari 600 (Version A/Followed-Up) 650 (Version B), 400 (Version B Followed-Up), 700 (Version C), 450 (Version C Followed-Up), 750, 300 (850, 300) (Version D/Followed-Up) 216 (Version A/Followed-Up) 234 (Version B), 144 (Version B Followed-Up), 252 (Version C), 162 (Version C Followed-Up), 270, 72 (306, 108) (Version D), 270, 108 (306, 108) (Version D Followed-Up)
BBCS (Tsubaki AequumElesion) Tsubaki moves forward and hits the opponent. A version moves upward, B version moves forward, C version moves down.
D version creates a small, slow fireball that moves diagonally downward.
Can be canceled into j.214 series on hit.
Input English Name Japanese Name Literal Translation Damage Heat Gain
214A/B/C/D (midair) Lux Aeterna 審技・空ヲ翔ル翼, Shin Waza: Sora wo Shōru Tsubasa 700 (Version A), 300 (Version A Followed-Up), 750 (Version B), 300 (Version B Followed-Up), 800 (Version C), 300 Version C Followed-Up), 850 (950) (Version D/Followed-Up) 252 (Version A), 108 (Version A Followed-Up), 270 (Version B), 108 (Version B Followed-Up), 288 (Version C), 108 (Version C Followed-Up), 306 (342) (Version D/Followed-Up)
BBCS (Tsubaki LuxAeterna) Dive attack. All versions knock down, except for D version, which causes float on hit.
Can be canceled into j.D on hit.
If used directly after j236D and the attack connects it keeps the opponent stunned in a multi-hit burst of light that allows follow-ups.


Distortion Drives

Input English Name Japanese Name Literal Translation Damage Heat Gain
236236C/D Confutatis Maledictis 審罰・天ヲ刈ル焔, Shin Batsu: Ten wo Kariru Honō 300, 2600 (Version C), 300, n (Version D) 0
BBCS (Tsubaki ConfutatisMaledictis) Short-ranged burst of energy centered around Tsubaki. Slams opponent and automatically follows up with an additional attack if it hits.
C version consumes no Install stocks.
D version consumes all of them and deals additional hits with the followup attack depending on number of stocks consumed.
Input English Name Japanese Name Literal Translation Damage Heat Gain
214214D Macto Maledictis 審罰・地ヲ抱ク衣, Shin Batsu: Chi wo Hōku Koromo -- --
BBCS (Tsubaki MactoMaledictis) Consumes all Install stocks. Tsubaki gains infinite Install stocks for a short period of time depending on how many Install stocks she had when activating Tsubaki Install.
In CS:EX, it is also usable in the air.


Astral Heat

Input English Name Japanese Name Literal Translation Damage Heat Gain
632146C Requiem Aeternam 審聖・人ヲ裁ク神, Shin Hijiri: Nin wo Sai ku Kami Death 0
Tsubaki Yayoi (Sprite, Astral Heat suit) Tsubaki grows a pair of wings and does a charging attack. Extremely easy to combo into off 22D.

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