Input
|
Damage
|
Note
|
· · →
|
1559
|
|
· · →
|
2025
|
|
· · →
|
2615
|
50% Heat
|
→ · → →
|
1653
|
|
Jump → → land → · · (repeatedly) →
|
2238
|
|
→ jump cancel → → → jump cancel → → →
|
2354
|
|
→ → → jump cancel → → → jump cancel → → →
|
2706
|
|
→ → · · → →
|
3483
|
100% Heat
|
→ · · → →
|
2433
|
Overdrive, Active Flow
|
· → · · → →
|
2627
|
|
· · → → → jump cancel → → → jump cancel → → →
|
3201
|
B-A-A should send into corner.
|
→ · · → → → jump cancel → → → jump cancel → → → → → →
|
4134
|
Overdrive (4-5 sec), 50% Heat, In Corner
|
→ · → → jump cancel → → → jump cancel → → →
|
2910
|
Very Near Opponent, Fast Exseal Directional Change (D * D)
|
· → → → jump cancel → → → jump cancel → → → → → → →
|
4351
|
Throw, Overdrive, Less than or equal to 50% hp. (Overdrive should have 3:25 or more) *easier in corner, but can work out of it*
|