Health | Double Jumps/Airdashes | Dash Type | |||||||
---|---|---|---|---|---|---|---|---|---|
11,000 | 1 | Run | |||||||
Overdrive Duration (in frames) | |||||||||
100 – 90% | 89 – 80% | 79 – 70% | 69 – 60% | 59 – 50% | 49 – 40% | 39 – 30% | 29 – 20% | 19 – 10% | 9 – 0% |
180 | 210 | 240 | 270 | 300 | 390 | 480 | 580 | 630 | 780 |
Tsubaki Yayoi is a slightly-below-average rushdown character that highly relies on her Drive to deal significant damage; without her Drive, Install (インストール Insutōru), her attacks are incredibly weak and a 20 hit combo will only deal around 2000 damage max. However, her 5B is one of the best attacks in the game, being able to act as an anti-air and interrupt attacks with its long reach.
With all this said however, Tsubaki seriously cannot survive a match without Install attacks simply because they give her more variety on the battlefield with the added bonus of increased damage, and Tsubaki needs that extra damage to win a match. As such, it is well advised to charge up after every combo and try to charge when there is good enough distance.
In BlazBlue: Continuum Shift, Tsubaki is relatively weak, and is considered low-tier as she did not have any real mind games or tide turning distortions. Her low-tier status, however, was relieved in BlazBlue: Continuum Shift II. Tsubaki’s charge time on her Drives has been significantly made faster, and she has gained much more damage output and priority on her moves, excelling especially at pushing the opponent into the corner.
Sadly, all of that progress was dashed as of BlazBlue: Continuum Shift Extend, which made her low-tier again. Many consider her to actually be worse than BlazBlue: Continuum Shift Tsubaki.
With the introduction of BlazBlue: Chronophantasma, Tsubaki gains three new moves, but at the cost of losing two versions of Judgment Blade: Sword That Suppresses the Light (審剣・光ヲ断ツ剣 Shinken: Hikari wo Tatsu Tsurugi, localized as Sanctus Veritas) (loses A and C), Judgment Blade: Sword That Calms the Wind (審剣・風ヲ凪グ剣 Shinken: Kaze wo Nagu Tsurugi, localized as Sanctus Decus) (loses A and C), Judgment Lance: Spear That Pierces the Sky (審槍・空ヲ突ク槍 Shinsō: Sora wo Tsuku Yari, localized as Benedictus Rex) (loses A and B), and Judgment Art: Strike of the One That Flashes (審技・閃ク一ノ撃 Shingi: Hirameku Ichi no Geki, localized as Sanctus Aequum) (loses B and C).
Tsubaki’s Overdrive is Second Install (セカンドインストール Sekando Insutōru), which forces her Install Gauge to recharge automatically.
In BlazBlue: Centralfiction, Tsubaki’s Sword That Calms the Wind is replaced with a new overhead, Judgment Mallet: Hammer That Smashes the Soil (審鎚・地ヲ砕ク鎚 Shintsui: Chi wo Kudaku Tsuchi, localized as Agnus Dei).
Command list[]
Basic moves[]
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300 | 108 | ||||||||||
Standard standing jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
520 | 108 | ||||||||||
A hand-shaped burst of light comes out of the book and hits the opponent. Fast and long reach. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Followup to 5B. Moves Tsubaki forward. May whiff at maximum 5B range. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Tsubaki pokes with her spear. Has very short range. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
620 | 223 | ||||||||||
Followup to 5C. Moves her forward. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300 | 108 | ||||||||||
Standard crouching jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Swirl of light along the ground. Hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
480 | 172 | ||||||||||
Followup to 2B. Moves forward. Also hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
660 | 237 | ||||||||||
Wing of light extends from Tsubaki’s book. Has upper-body invulnerability. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
680 | 244 | ||||||||||
Followup to 2C. Moves forward and kicks upward. Does not actually launch. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
620 | 223 | ||||||||||
Tsubaki’s book slowly extends above the opponent and hits the opponent with a blast of light from above. Hits overhead. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Tsubaki’s book slowly extends above the opponent, then a burst of light comes out from Tsubaki’s foot and hits low. Looks very similar to 6A. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
420 | 151 | ||||||||||
Followup to 6B. Moves Tsubaki forward slightly. Hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
250x6 | 90x6 | ||||||||||
Tsubaki’s spear turns into a chain, which she swings at the opponent. Hits multiple times, has decent range, but relatively slow startup. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300x3 | 108x3 | ||||||||||
Followup to 6C. A sword extends from the ground beneath the opponent. Hits low and launches on hit. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
720 | 259 | ||||||||||
Slide attack. Does not knock down. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
980 | 352 | ||||||||||
Followup to 3C. Upward kick that launches. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
300 | 108 | |||||||||
Standard air jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
560 | 201 | |||||||||
Swings her cape beneath her at an angle. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
480 | 172 | |||||||||
Followup to j.B. Tsubaki swings her cape above her at an angle. May whiff on grounded opponents depending on height. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
680 | 244 | |||||||||
Angled poke with a hand extending from her book. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
480 | 172 | |||||||||
Followup to j.C Will cancel any falling momentum and move Tsubaki forward in midair. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300 | 108 | ||||||||||
Standard standing jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
520 | 108 | ||||||||||
A hand-shaped burst of light comes out of the book and hits the opponent. Fast and long reach. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Followup to 5B. Moves Tsubaki forward. May whiff at maximum 5B range. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Tsubaki pokes with her spear. Has very short range. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
620 | 223 | ||||||||||
Followup to 5C. Moves her forward. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300 | 108 | ||||||||||
Standard crouching jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Swirl of light along the ground. Hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
480 | 172 | ||||||||||
Followup to 2B. Moves forward. Also hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
660 | 237 | ||||||||||
Wing of light extends from Tsubaki’s book. Has upper-body invulnerability. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
680 | 244 | ||||||||||
Followup to 2C. Moves forward and kicks upward. Does not actually launch. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
620 | 223 | ||||||||||
Tsubaki’s book slowly extends above the opponent and hits the opponent with a blast of light from above. Hits overhead. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Tsubaki’s book slowly extends above the opponent, then a burst of light comes out from Tsubaki’s foot and hits low. Looks very similar to 6A. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
420 | 151 | ||||||||||
Followup to 6B. Moves Tsubaki forward slightly. Hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
250x6 | 90x6 | ||||||||||
Tsubaki’s spear turns into a chain, which she swings at the opponent. Hits multiple times, has decent range, but relatively slow startup. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300x3 | 108x3 | ||||||||||
Followup to 6C. A sword extends from the ground beneath the opponent. Hits low and launches on hit. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
720 | 259 | ||||||||||
Slide attack. Does not knock down. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
980 | 352 | ||||||||||
Followup to 3C. Upward kick that launches. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
300 | 108 | |||||||||
Standard air jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
560 | 201 | |||||||||
Swings her cape beneath her at an angle. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
480 | 172 | |||||||||
Followup to j.B. Tsubaki swings her cape above her at an angle. May whiff on grounded opponents depending on height. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
680 | 244 | |||||||||
Angled poke with a hand extending from her book. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
480 | 172 | |||||||||
Followup to j.C Will cancel any falling momentum and move Tsubaki forward in midair. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300 | 108 | ||||||||||
Standard standing jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
520 | 108 | ||||||||||
A hand-shaped burst of light comes out of the book and hits the opponent. Fast and long reach. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Followup to 5B. Moves Tsubaki forward. May whiff at maximum 5B range. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Tsubaki pokes with her spear. Has very short range. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
620 | 223 | ||||||||||
Followup to 5C. Moves her forward. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300 | 108 | ||||||||||
Standard crouching jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Swirl of light along the ground. Hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
480 | 172 | ||||||||||
Followup to 2B. Moves forward. Also hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
660 | 237 | ||||||||||
Wing of light extends from Tsubaki’s book. Has upper-body invulnerability. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
680 | 244 | ||||||||||
Followup to 2C. Moves forward and kicks upward. Does not actually launch. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
620 | 223 | ||||||||||
Tsubaki’s book slowly extends above the opponent and hits the opponent with a blast of light from above. Hits overhead. In Extend, it causes Fatal Counter. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
400 | 144 | ||||||||||
Tsubaki’s book slowly extends above the opponent, then a burst of light comes out from Tsubaki’s foot and hits low. Looks very similar to 6A. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
420 | 151 | ||||||||||
Followup to 6B. Moves Tsubaki forward slightly. Hits low. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
250x6 | 90x6 | ||||||||||
Tsubaki’s spear turns into a chain, which she swings at the opponent. Hits multiple times, has decent range, but relatively slow startup. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
300x3 | 108x3 | ||||||||||
Followup to 6C. A sword extends from the ground beneath the opponent. Hits low and launches on hit. Breaks one guard primer on block. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
720 | 259 | ||||||||||
Slide attack. Does not knock down. In Extend, it causes Fatal Counter. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
980 | 352 | ||||||||||
Followup to 3C. Upward kick that launches. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
300 | 108 | |||||||||
Standard air jab. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
560 | 201 | |||||||||
Swings her cape beneath her at an angle. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
480 | 172 | |||||||||
Followup to j.B. Tsubaki swings her cape above her at an angle. May whiff on grounded opponents depending on height. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
680 | 244 | |||||||||
Angled poke with a hand extending from her book. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
480 | 172 | |||||||||
Followup to j.C Will cancel any falling momentum and move Tsubaki forward in midair. |
Throws[]
Counter Assault[]
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | ||||||||||
It is quite fast, and since Tsubaki is quite frail defensively, it would be a good idea to use this to get out of heavy pressure. |
Crush Trigger[]
Drive[]
Input | Japanese name | English name | Damage | Heat gain | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
インストール Insutōru | Install | -- | -- | ||||||||
Charges Install. Charges the fastest, but has the longest recovery. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | ||||||||||
Charges Install. Charges the slowest, but has the fastest recovery. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
-- | -- | |||||||||
Charges Install. Charges at a moderate rate, with a moderate recovery. |
Input | Japanese name | English name | Damage | Heat gain | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
インストール Insutōru | Install | -- | -- | ||||||||
Charges Install. Charges the fastest, but has the longest recovery. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | ||||||||||
Charges Install. Charges the slowest, but has the fastest recovery. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
-- | -- | |||||||||
Charges Install. Charges at a moderate rate, with a moderate recovery. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
-- | -- | ||||||||||
Charges Install Charges the slowest, but has the fastest recovery. In BlazBlue: Continuum Shift II, charging gradually speeds up. |
Input | Damage | Heat gain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
(in air) |
-- | -- | |||||||||
Charges Install. Charges at a moderate rate, with a moderate recovery. Unchanged in BlazBlue: Continuum Shift II. |
Overdrive[]
Exceed Accel[]
Special moves[]
Distortion Drives[]
Astral Heat[]
[]
Command list | |||||
---|---|---|---|---|---|