Es can be handled as an offensive rush-down type with constant pressure, which is mostly her style. However, she can also be played as patient and strategic due to her versatile move set along with her Crest (紋章,Kuresuto) ability and enhancers.
A bringing slash, good range. A round start option.
Input
Damage
Heat gain
?
?
Low hitting jab (despite its look, it doesn't count as a low). Cancels into itself as well.
Input
Damage
Heat gain
530
?
Es slashes forward bringing her sword behind her back. Hits low and has decent range. It has a quite the hitbox for a low, even extending to catch opponents in the air.
Input
Damage
Heat gain
800
?
A low slash attack aimed above. Optional anti-air. Jump cancel able on block.
Input
Damage
Heat gain
790
?
A sweeping slash.
Sometimes a good poke.
Knocksdown. On counter hit, the knockdown lasts long enough to pick up a combo with a dash up normal OTG.
Input
Damage
Heat gain
650
?
Es swipes the opponent with a double 'open up' kick.
Has low invul.
Hits overhead.
One of the slower hitting overheads.
Good mixup option during pressure, although due to its slow startup it’s easy to react to.
Input
Damage
Heat gain
760
?
Swings her sword aiming high. Good Anti-air. Enough range for a round start move. Decent startup.
Input
Damage
Heat gain
700, 720
?
A powerful jab with the base of the handle of Es’ sword. Has great hitsun and is a good attack for crouch confirms. Dashing version can blow-back opponent midscreen and causes a small wall-bounce near corner. Dashing version also causes a Fatal Counter. This attack will always blow-back airborne opponents on hit even with no dash.
Input
Damage
Heat gain
(in air)
?
?
Aerial jab, cancels into itself.
Input
Damage
Heat gain
(in air)
630
?
An aerial crosshanded slash. Main air-to-air combo bringer into jump BB. Good aerial poke.
Input
Damage
Heat gain
(in air)
770
?
Followup to jump B.
Input
Damage
Heat gain
(in air)
850
?
A single handed aerial turning slash. Very good air attack with great range. Has the range to very easily crossup. Main air to ground tactic. Also good in air-to-air combos.
Throws[]
Input
Damage
Heat gain
1500
?
Es unleashes a Crest spike upon the opponent launching them upward making them airborne.
Input
Damage
Heat gain
1500
?
Es forms a crest circle that then claws opponent. Side-swaps.
Input
Damage
Heat gain
(in air)
1500
?
Es falls upon the opponent. Brings them down to ground.
Counter Assault[]
Crush Trigger[]
Input
Damage
Heat gain
?
?
Es slashes to release a crest spike.
Can be used to extend combos midscreen but limits the execution.
Drive[]
Input
Japanese name
English name
Damage
Heat gain
クレストアーツ Kuresuto Ātsu
Crest Arts
?
?
Summons a Crest on the trajectory of the slash; for setups, additional damage, and execution.
Input
Damage
Heat gain
730
?
An aimed downward slashing attack bringing inward after initial slash.
Input
Damage
Heat gain
760
?
Es slides toward with her sword.
Reverse slashing attack aimed slightly upward. Mainly used in pressure blockstrings. Has a slower startup.
Input
Damage
Heat gain
850
A flipping slash with Es handling her sword on her waist.
Input
Damage
Heat gain
(in air)
800
?
360 degree turning slash. A decent amount of range, enough to crossup confirm in a situation. Mainly used for air to ground combo endings for after combo pressure. On a solid confirm, this attack brings good damaging combos, as well as setups.
Overdrive[]
Input
Japanese name
English name
Damage
Heat gain
Type:Amplifier「アヴァロン」 Taipu: Anpurifaia “Avaron”
Type: Amplifier – “Avalon”
?
?
Doubles the number of hits of Crests.
Exceed Accel[]
Input
Japanese name
English name
Damage
Heat gain
(during Overdrive)
Type:Braver「ランスロット」 Taipu: Bureivā “Ransurotto”
Type: Braver – “Lancelot”
2000 4000 (Active Flow)
?
Es slashes the opponent into the air, Then smashing down finishing them with a massive Crest.
During Active Flow version, the massive Crest sticks the opponent causing consecutive hits.
Special moves[]
Input
Japanese name
English name
Damage
Heat gain
/ (air also)
Type:Shooter「ブルーノ」 Taipu: Shūtā “Burūno”
Type: Shooter – “Breunor”
800, 1000
?
Launches a projectile. Ground version flies forward, air version flies diagonally forward and down. Es is able to project another projectile from the first one afterwards whether in order from A version to B version or B version to A version. Can also dual project A version and B version at the same time (Exactly right before the first projectile input). If the second projectile catches up with the first one, it will enhance its properties.
Input
Japanese name
English name
Damage
Heat gain
Type:Slasher「ガウェイン」 Taipu: Surasshā “Gawein”
Type: Slasher – “Gawain”
1000, 1800, 1300
?
Hops forwards to slash heavily onto her opponent. Can be delayed. This attack is invulnerable to lows. Enchanted version will follow-up with a crest attack. Hits overhead. Fatal counters on CH.
Es performs a dashing slash creating a crest ring. Enchanted version projects crests from the ring. Can crossup opponents on hit in certain situations.
Input
Japanese name
English name
Damage
Heat gain
(after Mordred)
追加攻撃 Tsuika kōgeki
Additional attack
?
?
An upward flip slash creating a second ring, good vertical range. Main BnB ender. In enchanted version, additional crest attacks occur. Enchanted version is good for combo carrying. Can as well cause crossing up on hit.
Es slashes forward Invulnerably into a rising slash covered with crests. Enhanced version will follow-up with an additional crest spike attack that brings opponent to ground, This leaves opponent open to further combo.
Input
Japanese name
English name
Damage
Heat gain
Type:Assaulter「エレック」 Taipu: Asāta “Erekku”
Type: Assaulter – “Erec”
?
?
Command Throw.
Hops forwards to land upon opponent. Es falls to the ground on whiff and is vulnerable to a punish. If lands, she then launches the opponent upward with a kick. Brings good damage in combos.
Input
Japanese name
English name
Damage
Heat gain
Type:Enchanter「ボールス」 Taipu: Enchantā “Bōrusu”
Type: Enchanter – “Bors”
?
?
Makes Es’ specials create additional Crest attack add-ons. Special attacks will be enhanced a single time. An icon above her Heat Gauge indicates that her next special is enhanced. Her Drive attacks Crest effect can also be delayed longer.
Input
Japanese name
English name
Damage
Heat gain
(in air)
Type:Assaulter「トリスタン」 Taipu: Asāta “Torisutan”
Type: Assaulter – “Tristan”
600, 600, 900
Es spikes the opponent with a hop-kick of small crests. Midair trampling rekka. Has two follow-ups that are performed by pressing B twice more. Second B can carry air combos into ground combos. Third B is a main aerial combo ender.
Distortion Drives[]
Input
Japanese name
English name
Damage
Heat gain
/ (air also)
Type:Shooter「パロミデス」 Taipu: Shūtā “Paromidesu”
Type: Shooter – “Palomides”
2200
?
Es spins with her sword, then unleashes a massive projectile. The angle can be adjusted depending on button inputs.
Input
Japanese name
English name
Damage
Heat gain
Type:Slasher「ガラハッド」 Taipu: Surasshā “Garahaddo”
Type: Slasher – “Galahad”
1000, 2500
?
Es envelopes herself into a crest circle then powerfully charges at the opponent. On hit, it will pierce the opponent for massive damage.
Enhances Drive attacks and her specials. Unlike Bors, enhances all attacks during the duration of her special gauge. All specials are unlimitedly enchanced until the guage is up.
Performs an incredibly powerful slashing attack that consumes all the magic element in the surrounding area. The slash will instantly destroy the opponent.