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Celica A. Mercury/Move List

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Health Double Jumps/Airdashes Dash Type
- 1 Run
Overdrive Duration (in frames)
100 – 90% 89 – 80% 79 – 70% 69 – 60% 59 – 50% 49 – 40% 39 – 30% 29 – 20% 19 – 10% 9 – 0%
- - - - - - - - - -

Celica is the beginner character of the series, being suited for those new to BlazBlue. However, she is not a light threat, as she possesses a multitude of tools; a reliable dragonpunch and a speedy projectile being just a mere two of them. What separates Celica into a league of her own, is that she is the sole character who is capable of healing herself, her Overdrive and Armure Sorbet Distortion being the two ways she can do so. To further help with her defensive capabilities, she has a backdash that is on par with the Murakumo Units, easily saving her from harm.

However, like every character, there are cons. Celica has the fewest special commands in the entire cast (5 specials and 3 Distortions), has low health to compliment her ability to heal, and has few reliable lows in exchange for quite a few overheads. Unfortunately, Celica's projectile teeters out after some distance, and her decent damage isn't anything noteworthy. Fortunately for Celica, if a match enters the last few seconds and she is left with slightly less health than her opponent, then her ability to heal can net her the victory for the round.

Move List

Normals

Input Damage Heat gain
A
BBCP (Celica 5A) Celica repeatedly, and comically, punches her opponent pathetically.
Input Damage Heat gain
B
BBCP (Celica 5B) Minerva launches a single, lunging kick towards the opponent
Input Damage Heat gain
C
BBCP (Celica 5C)
Input Damage Heat gain
2A
BBCP (Celica 2A) Celica repeatedly slaps her opponent.
Input Damage Heat gain
2B
BBCP (Celica 2B)
Input Damage Heat gain
2C
BBCP (Celica 2C)
Input Damage Heat gain
6A
BBCP (Celica 6A)
Input Damage Heat gain
6B
BBCP (Celica 6B)
Input Damage Heat gain
6C
BBCP (Celica 6C)
Input Damage Heat gain
3C
BBCP (Celica 3C)
Input Damage Heat gain
A (in the air)
BBCP (Celica jA)
Input Damage Heat gain
B (in the air)
BBCP (Celica jB)
Input Damage Heat gain
C (in the air)
BBCP (Celica jC)

Crush Trigger

Input Damage Heat gain
AB
BBCP (Celica CrushTrigger)

Drive

Input English name Japanese name Damage Heat gain
any direction + D Minerva ミネルヴァ Mineruva - -
Unleashes combination attacks with Minerva. Once active, pressing D will allow up to three succesive attacks.

Throws

Input Damage Heat gain
BC 1400
BBCP (Celica ForwardThrow) Minerva grabs the opponent and aims a cannon at them, she then fires a blue laser at the opponent. Causes wall bounce.
Input Damage Heat gain
4BC
BBCP (Celica BackThrow)
Input Damage Heat gain
BC
(in the air)
BBCP (Celica AirThrow)

Overdrive

Input English name Japanese name Damage Heat gain
AB
CD
Regelite リジェライト Rijeraito - -
Passively heals Minerva and strengthens all Drive attacks.

Exceed Accel

Input English name Japanese name Damage Heat gain
AB
CD
(during Overdrive)
Pue Vapeur (ピュエ・ヴァプール Pyue Vapūru) 2000
4000 (Active Flow)
BBCF Celica Pue Vapeur

Special Attacks

Input English name Japanese name Literal translation Damage Heat gain
214A
(in the air)
Pic Confit ピック・コンフィ Pikku Confi
BBCP (Celica Pic Confit) Diving special. Travels more horizontally than j.D.
Input English name Japanese name Literal translation Damage Heat gain
236B Arc Grillé アルク・グリエ Aruku Gurie
BBCP (Celica Arc Grillé) Fast, large, and decent projectile. Teeters out after it travels some distance and leaves Celica wide open.
Input English name Japanese name Literal translation Damage Heat gain
214B
(delayable)
Marteau Flan マルトゥ・フラン Marutwu Furan
BBCP (Celica Marteau Flan) Powerful and chargeable overhead. Looks similar to 2D3.
Input English name Japanese name Literal translation Damage Heat gain
236C
(delayable)
Hache Rotir アッシュ・ロティル Asshu Rotiru
BBCP (Celica Hache Rotir) Celica and Minerva strike at the air with their fists in a diagonal direction. Brilliant anti-air special, has lots of reach, and is a decent reversal. Visually similar to 5D3.
Input English name Japanese name Literal translation Damage Heat gain
214C
(delayable)
Lance Quiche ランス・キッシュ Ransu Kisshu
BBCP (Celica Lance Quiche) Celica rides Minerva, now transformed, and does a charging attack towards the opponent. Leaves a flame effect and can be looped. Visually similar to 6D3.


Distortion Drives

Input English name Japanese name Literal translation Damage Heat gain
632146A
(delayable)
Armure Sorbet アルミュール・ソルベ Arumyūru Sorube - 0
BBCP (Celica Armure Sorbet) Celica uses her healing magic to heal both her and Minerva.
Input English name Japanese name Literal translation Damage Heat gain
632146B Sabre Anglaise サーブル・アングレイズ Sāburu Angureizu 2125 0
BBCP (Celica Sabre Anglaise) Fires a huge blue laser at the opponent.
Input English name Japanese name Literal translation Damage Heat gain
632146C Casque Velouté キャスク・ヴルーテ Kyasuku Vurūte 2262 0
BBCF Celica Casque Velouté Minerva transforms, throws Celica offscreen and ruthlessly attacks the opponent with countless slashes.


Astral Heat

Input English name Japanese name Damage Heat gain
222A Atout Rilettes アトゥ・リエット Atu Rietto
BBCF Celica Atout Rilettes Celica heals her opponent to full health, then Minerva takes them offscreen.

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