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BlazBlue: Centralfiction

BlazBlue Centralfiction (Logo)
Name: JP BlazBlue: Centralfiction
NA/EU BlazBlue: Central Fiction
Developer(s): Arc System Works
Project BB Team
Publisher(s): JP Arc System Works
NA Aksys Games
EU pQube
Designer(s): Toshimichi Mori
Yūki Katō
Composer(s): Daisuke Ishiwatari
Kikuo
Platform(s): Arcade (Taito Type X²)
PlayStation 3
PlayStation 4
Nintendo Switch
Microsoft Windows
Release date(s): Arcade
JP November 19, 2015
PS3, PS4
JP October 6, 2016
NA November 1, 2016[1]
EU November 4, 2016[2]
AU November 4, 2016[3]
Nintendo Switch
WW TBA
Steam
WW April 26, 2017[4]

Patch 2.0
Arcade
JP August 3, 2017
PS3, PS4
JP August 31, 2017
NA August 31, 2017[5]
EU TBA
Genre(s): Fighting game, visual novel
Mode(s): Single-player, multiplayer
Version: 2.0
System Voice: Rumiko Varnes
Opening Song: Arcade: “CENTRALFICTION”
Console:TRUE-BLUE
Ending Song: Arcade Mode: “Twilight tear”
Story Mode: “Awakening The Chaos”

BlazBlue: Centralfiction (ブレイブルー セントラルフィクション BureiBurū: Sentorarufikushon), known outside Japan as BlazBlue: Central Fiction, is the fourth game in the BlazBlue series, and the final game of Ragna’s story as the main protagonist.

Plot

――When the man woke up, he had forgotten everything. Not knowing where he is and who he is, he goes to the 13th Hierarchical City “Kagutsuchi”, as if he was being led there by something.

What he understood is that he’s a rebel called the “Grim Reaper”, who owns something called the “Blue Grimoire”, and a large group of vigilantes and solders of the World Void Information Controlling Organization are pursuing him.

While remembering the sense of situation, relying on his own sense, he goes to the deepest part of Kagutsuchi, to the place called the Kiln.

Is it the “pre-established harmony” left in his memory, or the Centralfiction – the dream that god sees――

Gameplay

General changes

  • When Overdrive is active, its duration is shown under the Burst Gauge in the form of a countdown timer (which counts seconds and split-seconds).
  • When a character takes damage, their portrait near the health bar shakes.
  • Custom account names now override the selected character’s name in combat.
  • When the first round begins, character’s emblem appears at each character side when the phrase “The Wheel of Fate Is Turning” shows.
  • Arcade Mode stories are now separated into 3 acts.
  • When a character is close to entering Active Flow, there is a purple pink circle that surrounds the Overdrive Gauge.
  • The Stylish mode is changed completely. It now functions akin to Technical mode, but the player can still use the Special button, “SP”, to perform easy special attacks as usual.
  • Two new game modes: the Speed Star Mode and the Alliance Mode.
  • Same Move Proration is removed, allowing all special moves and/or specific attacks affected by it prior to loop into one another in a single combo. At a cost however, massively increased damage scaling is applied which will cut down damage harder than before whenever this happens.
  • All characters who have had below 10,000 now have an HP total increase; the actual lowest amount of HP is now 10,000 as a result.

New game mechanics

  • Exceed Accel: A special type of Distortion Drive, which is executed either by pressing A+B+C+D in Overdrive or holding A+B+C+D after Overdrive is activated. It begins with the character performing a specific attack in their moveset, and once it connects the rest of the background shatters away into the Overdrive background effect when the attack is performed. It dishes large damage, but immediately ends Overdrive. Finishing off an opponent with this counts as an Overdrive Finish.
  • Active Flow: A new mechanic, which acts as the opposite of Negative Penalty status. A character that fights aggressively goes into an Active Flow, which boosts damage and recovery of the Burst Gauge. Active Flow also increases damage of Exceed Accel (and may add extra effects and animations for certain characters). When a character enters Active Flow, their emblem on the health bar glows purple pink as the announcer yells out “Active Flow”.

Playable characters

Returning characters: blue · New characters: purple · DLC only characters: green

Modes

Practice

  • Tutorial Mode (チュートリアルモード Chūtoriaru Mōdo) — Learn everything from the basics of 2D fighting game mechanics to the advanced and unique systems of BlazBlue, as the characters walk you through the fundamentals.
  • Training Mode (トレーニングモード Torēningu Mōdo) — Practice moves and set a variety of parameters and enemy actions. Use this mode to brush up combos or improve the execution of special attacks.
  • Challenge Mode (チャレンジモード Charenji Mōdo) — Take on up to 20 missions set for each character. The missions will increase in difficulty as the previous mission is cleared. Do you have what it takes to finish them all?

Story

  • Story Mode (ストーリーモード Sutōrī Mōdo) — Enjoy the story of BlazBlue deeply. The new Blue story. The fate of Ragna, Jin and Noel…? Is this the end of the story…?!
  • Glossary (用語集 Yōgohyō) — A glossary explaining all the terminology that shows up in the Story Mode. It will also cover some 2D fighting terms you should know so even you may one day become a BlazBlue expert.

Battle

  • Arcade Mode (アーケードモード Ākēdo Mōdo) — Enjoy the characters’ individual stories while fighting your way through the computer opponents, just like in the arcades.
  • VS Mode (ブイエスモード Buiesu Mōdo) — Fight against a computer or your friends to your heart’s content. When there’s a party at your house, this is the mode you want to be in.
  • Grim of Abyss Mode (グリムオブアビスモード Gurimu obu Abisu Mōdo) — Strengthen your character with a Grimoire and clear the dungeons. By using the “magic workshop” you can customize the Grimoires that you have. Let’s clear all dungeons with powerful Grimoires you’ve created!
  • Score Attack Mode (スコアアタックモード Sukoa Atakku Mōdo) — Choose your course and fight against the computers with regulated settings and compete for the highest score. Scores will be logged in the rankings.
  • Speed Star Mode (スピードスターモード Supīdo Sutā Mōdo) — Defeat enemies that appear one after another. Time will be added if you deal high damage or finish with special move.

Network

  • Network Mode (ネットワークモード Nettowāku Mōdo) — Connect to Network Mode to battle with other players, and compare your stats online. This mode cannot be played without connecting to PlayStation™ Network.

Collection

  • Replay Theater (リプレイシアター Ripurei Shiatā) — Store and replay match videos playback matches of the past to hone your skills, or show off to your friends. You can even analyze matches with the top fighters.
  • Gallery Mode (ギャラリーモード Gyararī Mōdo) — View the illustrations in Story Mode, guest illustrations, watch videos, and more. Some items will require P$ so be sure to keep playing BlazBlue to rack up those P$s.
  • Item Shop (アイテムショップ Aitemu Shoppu) — Purchase character colors and battle BGM that can be used while in-game. Be sure to keep playing BlazBlue to rack up those P$s.

Gallery

Images

Videos

Trivia

  • This is the first time where the Arcade Mode has three parts rather than one.
  • This is the first game that doesn’t have an English dub.
  • This is the first installment that releases a demo version of the game.
  • The console-exclusive characters (Es, Mai Natsume and Susanoo) were included in the Arcade version at December 8, 2016 via the Patch 1.30.
  • The Steam version of the game includes all DLC content from the very beginning. Also, it doesn’t include the 64-player lobby system that appears in the PS4 and PS3 versions.
  • All characters color 13th is related to characters from another media (anime, cartoons, etc.) i.e.: Izanami as C.C from Code Geass, Kokonoe as Princess Bubblegum from Adventure Time, Es, Izayoi, Taokaka and Bullet as Ruby Rose, Weiss Schnee, Blake Belladonna and Yang Xiao Long from RWBY, Susanoo as All Might from My Hero Academia, Nine as Kneesocks from Panty & Stocking with Garterbelt, etc.
  • Continuing on from BlazBlue: Chronophantasma and its Extend, there are color options for the playable cast that reference other characters from BlazBlue as well as characters from two other Arc System Works games, though this time they are Guilty Gear and XBlaze. They are as follows:
Character Guilty Gear palette XBlaze palette BlazBlue palette
Ragna the Bloodedge Sol Badguy Sechs Jin Kisaragi
Jin Kisaragi Ky Kiske Tōya Kagari Ragna the Bloodedge
Noel Vermillion Elphelt Valentine (Revelator) Hinata Himezuru Hades: Izanami
Rachel Alucard Elphelt Valentine (Sign) Mei Amanohokosaka Izayoi
Taokaka Sin Kiske Ripper Litchi Faye Ling
TR-0009 Tager Potemkin Drei Bullet
Litchi Faye Ling Venom Sōichirō Unomaru Taokaka
Arakune Faust Es-N Lotte "Roy" Carmine
Bang Shishigami Chipp Zanuff Kazuto Kotetsu Homura Amanohokosaka
Carl Clover May, with Nirvana as April Brain Cat, with Nirvana as Kiri Amane Nishiki
Hakumen Leo Whitefang Es Susanoo
Nu-13 Elphelt Valentine (Revelator) Es Mu-12
Tsubaki Yayoi Millia Rage Kuon Glamred Stroheim Makoto Nanaya
Hazama Axl Low Ripper Relius Clover
Mu-12 Ramlethal Valentine Es Nu-13
Makoto Nanaya April Yuki Himezuru Tsubaki Yayoi
Valkenhayn R. Hellsing Leo Whitefang Kazuto Kotetsu Yūki Terumi
Platinum the Trinity Jack-O' Valentine Els von Klagen Azrael
Relius Clover Bedman "Me", with Ignis as "Little sister" Hazama, with Ignis as Yūki Terumi
Amane Nishiki Jam Kuradoberi Acht Carl Clover
Bullet Potemkin Marceline F. Mercury TR-0009 Tager
Azrael Slayer Nobody Platinum the Trinity
Izayoi Millia Rage Kuon Glamred Stroheim Rachel Alucard
Kagura Mutsuki Johnny Akira Kamewari Hibiki Kohaku
Yūki Terumi Zato-1 Freaks Valkenhayn R. Hellsing
Kokonoe Faust "Me" Lambda-11
Celica A. Mercury Ramlethal Valentine "Little sister", with Minerva as "Me" Nine the Phantom
Lambda-11 Elphelt Valentine (Sign) Es-N Kokonoe Mercury
Naoto Kurogane Sin Kiske Sechs Es
Hibiki Kohaku Chipp Zanuff Tōya Kagari Kagura Mutsuki
Nine the Phantom I-No Nobody Celica A. Mercury
Izanami Jack-O' Valentine Sechs Noel Vermillion
Es Dizzy Herself's color scheme in Code: Embryo Naoto Kurogane
Mai Natsume Raven Els von Klagen Kajun Faycott
Susanoo Kum Haehyun Brain Cat Hakumen
Jūbei Jam Kuradoberi Brain Cat Nine the Phantom

References

  1. Aksys Games Twitter post
  2. RiceDigital.co.uk, pQube announces BlazBlue: Centralfiction European release
  3. ozgameshop.com, BlazBlue Central Fiction PS3 Game
  4. BlazBlue Centralfiction on Steam
  5. Aksys Games Twitter post
  6. Released on December 3, 2015 on Arcades
  7. Released on January 28, 2016 on Arcades
  8. Released on console release date
  9. Released on October 6, 2016 on consoles
  10. Released on October 27, 2016 on consoles
  11. Summer 2017

Navigation

Games
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Spin-offs

Start a Discussion Discussions about BlazBlue: Centralfiction

  • Petition to Get Dub Back for BlazBlue

    45 messages
    • I find these convos pretty hilarious. While I do agree then the fans deserve the option to choose whatever audio they want to play it. This is ...
    • to tell you the truth and i bet the fans of Guilty Gear and Street Fighter will kill me... Blazblue has better English Dub than other fight...
  • Ragna's Status After BBCF (!!Warning Spoiler of BBCF Ending!!)

    34 messages
    • No offense Tesshu, but Aksys has stated that there won't be a CF Extend since CF is supposed to be a complete game...although there MIGHT...
    • Yeah, like you i want Jubei to be a playable character, he is one of the most unique and iconic NPC in Blazblue series, they MUST make him playable!

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